diff --git a/Drafting-and-Deck-Building-in-Tower-Rush.md b/Drafting-and-Deck-Building-in-Tower-Rush.md new file mode 100644 index 0000000..119af7e --- /dev/null +++ b/Drafting-and-Deck-Building-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.
+
Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.
+The Golden Rules of Picking +
If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.
+
Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"
+Deny them synergy.Skeletons or Ice Spirits are universally useful.Clog their hand with heavy, useless units. +The Art of the Bad Gift +
Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.
+
If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.
+Bad DraftingThe ResultDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. If you loved this short article and you would want to receive more info concerning [tower rush](https://app.gitpasha.com/vilmastitt712) kindly visit our web-page. E.K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime +Embracing the Chaos +
Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.
+
Choose wisely, and outsmart them before the match even begins.
\ No newline at end of file