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The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.
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This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.
+The Core Mechanics
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The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.
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If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.
+Balance is mandatory.Know instantly that a Valkyrie is the perfect response to a Goblin Gang.A well-timed Zap can save your Single-Target unit from a Swarm.
+Breaking the Triangle
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Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.
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You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.
+Triangle RoleThe TargetWeaknessesMultiple Small UnitsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogAoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K. If you liked this article and you also would like to collect more info relating to [tower rush](https://app.globalteachershub.com/read-blog/166968_defending-against-the-zerg-rush-in-tower-rush.html) nicely visit the web page. As, Heavy Spells
+Why the Meta Changes
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The delicate ecosystem of the arena relies entirely on this three-way tension.
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Master the triangle, and the trophies will follow naturally.
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