Add Drafting and Deck Building in Tower Rush
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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br>
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Prioritizing Your Choices
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<br>The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).<br>
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<br>Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"<br>
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Don't get caught defenseless.It provides a solid defensive anchor regardless of what else you pick.If you have the choice between a Fireball and a wizard, take the Fireball.
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Drafting for the Enemy
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<br>The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.<br>
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<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
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The PickThe KeepThe GiftFast Attacker vs Slow BuildingIt is a reliable, cheap win conditionGive the HutThe Log vs. In the event you loved this short article and you want to obtain more info with regards to [tower rush](http://cristoconecta.com/read-blog/39331_analyzing-the-gameplay-loop-of-tower-rush.html) generously pay a visit to our own site. Skeleton ArmyYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army
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Playing the Hand You're Dealt
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<br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br>
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<br>Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.<br>
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