Add The Best Hero Classes to Lead Your Tower Rush Army
@@ -0,0 +1,15 @@
|
||||
<br>Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.<br>
|
||||
<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br>
|
||||
The Bruiser/Tank Class
|
||||
<br>These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.<br>
|
||||
<br>Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.<br>
|
||||
Always support the bruiser with anti-air units.Wait until they are surrounded to use the AoE attack.Drop them right on top of the threat.
|
||||
The Backline Tacticians
|
||||
<br>Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.<br>
|
||||
<br>You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.<br>
|
||||
Skill CategoryBest ScenarioTarget DropUse right before the enemy tower locks on to reset aggro onto a nearby tankSpawningActivate when the enemy has exhausted their splash damage spells
|
||||
Finding Your Playstyle
|
||||
<br>Do not just blindly pick whichever commander is currently dominating the competitive meta.<br>
|
||||
<br>Lead your troops with confidence, and victory will follow.<br>
|
||||
|
||||
Should you have just about any issues concerning where by and tips on how to use [tower rush](https://git.archieri.fr/everettesecres), you are able to e-mail us on our own web site.
|
||||
Reference in New Issue
Block a user